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Xinputemu 3.1 Version Final: How to Solve Common Errors and Problems with xinput1_3.dll



The x360ce.exe application version 3.x is just a GUI for editing x360ce.ini and testing your controller. The x360ce.exe (3.x) application can be closed before launching the game. The game doesn't need it and it uses your computer's resources.


v4.13.35.0 (2020-09-09)- Fixed: Crash during user internal settings update.- Fixed: Crash during XInput devices update.- Fixed: Freezing during interface update.- Update: Add option to show [Test...] developing button, which is hidden by default.- Update: Clean errors log folder if app version changed.




Xinputemu 3.1 Version Final




v4.12.18.0 (2020-08-05)- Updated: Version of .NET Framework increased to 4.7.2- Updated: Debug files are now embedded.- Updated: No need for separate debug version. Exception reports will contain exact code line.- New: [Copy Preset] to clipboard and [Paste Preset] from clipboard buttons.


v3.0.7.55 (2015-06-08)- Fixed: Ability to add same file due to case sensitivity.- Fixed: Unnecessary XML load.- Fixed: Crash when unable to read file version.- Fixed: Crash when game settings reset to default.- New: Look inside game file for "XInput..." strings and return appropriate XInput mask.


v2.1.2.196 (2013-02-17)- Fixed: Fix crash on reading DLL version.- Fixed: Application crash on Process Corrupted State Exceptions- Updated: Updated to xinput1_3.dll v3.4.0.584.- Updated: Code validation against Microsoft Managed Recommended Rules.- Updated: Show most popular settings on the top on [Global Settings] list.- New: Added 'FirstPerson' device to supported list.- New: Auto-upgrade INI file to Unicode format.


Same here, but i'm using PPJoy version 0.83.0.000 and Windows XP (additional joysticks: Dualshock3 that also doesn't get recognized and the simplified emulated joystick the Razer Hydra setup created, this one does show)


Confirming the regression. Works under older "xinputemu3.0-vista" but I'm unable to get it running with the latest versions. Using Windows 7 64 bit, ppjoy 0.8.4.6, glovepie 0.45, original windows bluetooth stack.


the latest working version with PPJoy is x360 version 2.0.2.19, which includes xinput1_3.dll version 3.1.4.1. the EXE itself won't detect the device, but if you go into the x360ce.ini file and under [PAD1] changeVID=0x046DPID=0xC294


it should use the first controller on PPJoy. It is possible that you need to find your product and vendor IDs but for PPJoy those should be it.there is probably a way to make it work in later versions but i have no idea how to find PPJoy's Instance GUID, and i dont even know what it is, so maybe an explanation would help


im not sure how to implement your workaround, you'd need to explain more. plus, version 0.83.0.000 of PPJoy does not work on windows 7, or any 64 bit OS. writing the GUIDs and product name in the ini file fixed my problem(the EXE still doesn't detect it, but the game does), so i dont see how it could be related to the rotation axes.unless your problem is in PPJoy. in which case this isn't the place for help.


la manette xbox tourne a 360 degres vu dans le ciel!!!je seuis bien en driver 1.2jai meme tout reinstaller ses driversjai esseye xinputemu 3.1 vrsion final et XBOX360_Controller_Emulator_v3.0 +JoyToKeyrien na faire 2ff7e9595c


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